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About Me

Overview

My name is Madison Arella, an Orlando-based game design student and creative writer. With expertise in Unreal Engine 5 (including Blueprints), Unity Engine 6, Twine, TyranoBuilder, Ren'py, and more, I am adept at conceptualization, planning, and implementation of narrative assets. All-in-all, I have worked with a range of teams across genres and formats to deliver cohesive narrative documentation and frameworks for development. Utilizing dialogue-planning spreadsheets, visual reference sheets for concept artists, game scripts, quest breakdowns, and in-engine dialogue implementation I have meddled in a bit of everything within the narrative design sphere.

 

Fun facts about me:

  • Have a cat named Pebbles

  • Originally from Long Island, New York

  • Love editing gaming compilation videos involving friends

  • ​Artist extraordinaire

  • Obsessively replaying Dishonored 2

pebbles.jpg

Pebbles, my beloved cat!

Contact

I'm always looking for new and exciting opportunities. Let's connect.

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