Character Design
The following pieces of writing, along with their visual aids, were made for production purposes and practice. All characters belong to the respective IP holder.​​​​​​​​​
Worldbuilding
Worldbuilding means creating a detailed, coherent fictional world—its history, geography, cultures, societies, and rules—so that it feels real within a story, especially in fantasy and science fiction.
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Below are projects relating to work done on teams or solo projects. The formats and their skills include:​
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Game Design Document (GDD) creation
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Mechanical considerations/limitations​
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Location breakdowns
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Character design
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Branching endings
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TTRPG (D&D) campaign guides
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Flora and fauna glossaries
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Socio-political contexts
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Regional overviews
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Technological advances
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Campaign sections
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Marauder's Sky (WIP)
Genre: Steampunk Pirate Fantasy
Description: A D&D campaign guide focused on socio-political struggles and piracy in an empire than seeks order and control.
Sections:
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World Overview
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Socio-political Opinions
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Technology and Magic
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Locales (Towns, Cities, and Regions)
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Important NPCs
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Episodes and Story Beats
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Dialogue
The following sections are broken down as follows and present my skills in dialogue content creation:
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Scriptwriting​
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Barks
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Scriptwriting
The following game scripts were written as narrative exercises or as official scripts for unreleased games. While one may be formatted traditionally, another may be done with gaming conventions in mind, utilizing separated sections or spreadsheets to track the various dialogue branches.
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Scripts marked with an asterisk (*) contain branching dialogue.
Apiary Rising
Genre: Industrial Fantasy
Description: In Fiore, magic used to reign. Now, machines do. An Industrial Revolution led by Lout the Overlord has left nature destroyed, until Miel the Beekeeper appears. In this script, Miel and Giorn (a local journalist) have a serious conversation about exposing Lout and his crimes.
Dialogue Barks
In game design, "barks" are short, often spontaneous NPC lines—shouted in the background or triggered by events— that add atmosphere, convey information, or reveal personality without direct player interaction.​
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The following bark spreadsheet was made for ÆSCENSION.
ÆSCENSION​
Tags: Cyberpunk, RPG, gacha, base builder, resource management
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